Monday, August 31, 2026

76 Patrons: Mostly crimes?

Supplement 76 Patrons has jobs for player groups but I think most of the are crimes. Outside of the single player and mercenary tickets, the breakdown is thus (and this is ignoring the various permutations - these are just the setup):

Definitely crimes (31): major theft x6, kidnapping, coercion to commit crimes/extreme danger x2, mercenary demolitions (possible warcrime), trespassing and theft of protected species, industrial espionage x3 (and possible warcrimes), planet-napping (terrorism), political assassination x2, abetting desertion, political blackmail and hacking, terrorism, counterfeiting, political revolution x2, sophont smuggling x2, murder x2, smuggling x2, espionage, bribery.

Not crimes (probably) (28): escort/bodyguard/transport x12, find missing person x3, kidnap/cult rescue x2, ship transport, recover stolen goods, identify saboteurs, military reconnaissance, personal mail delivery x3, recover blackmail material, serve as ship crew x2, investigate theft.

But at least most of them offer crap for pay.


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